"It's such a pleasure to welcome Planet Alpha to the Team17 games label".
As outlined in the moving pictures below, Planet Alpha weaves a gorgeous art style with puzzles, stealth mechanics and intricate platforming-wherein, after waking up in odd surroundings, the player can "rotate and control the planet" as they strive to find their bearings. Combining fast platforming, creative puzzles, stealth mechanics and a unique art style to create an unforgettable experience.
Players awake on a odd alien world that is home to many mysterious, exotic flora and fauna.
The story: you awake on a odd alien world full of exotic flora and fauna, and uncover the ability to rotate and control the planet.
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Planet Alpha began way back in 2013, as a pet project Lazar worked on during his spare time.
But is the world as "tranquil and serene" as it seems, or is there something more sinister at work beneath the surface? He describes the game as "something special" and even though it took four years, they have put "everything [they] have into it".
Adrian Lazar comments positively to the partnership, which allows the team to finally bring the game to players all over the world. The world that Adrian and his team have made is one that I want to spend time in. There are scant details about the game at the moment, but it is expected to be released on PC, PS4, Xbox One and Nintendo Switch. "An unexplored alien planet is the flawless canvas for this so we let our imagination flow".