Xbox One Spring update to bring support for AMD FreeSync monitors, more


Once a Mixer streamer shows their controller, a viewer on PC can take control of the virtually-displayed controller or a physical Xbox One controller.

Low latency mode is more typically called Game Mode on TVs and it's quite common so hopefully support will be widespread. It requires a compatible display, and presumably will arrive to all Xbox One S and Xbox One X gamers with the Spring Update that is now in the works.

In addition to FreeSync compatibility, Microsoft also announced that its two latest consoles will also be compatible with the Auto Low Latency mode offered on some upcoming TVs, including the aforementioned Samsung TVs. Notably, Microsoft says that using either feature will require "a supported TV or monitor". This means when playing a game, screen tearing and stuttering should be removed, provided the frame rate is within the display's FreeSync range. We're not aware of any FreeSync-branded TVs, but we'd wager that the HDMI 2.1 VRR spec is a real close relative of the FreeSync-on-HDMI support already available on some monitors.

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This mode will detect when a game is launched from the Xbox interface and will automatically switch the TV to low-latency mode or game mode. We have Low Framerate Compensation, which for almost 20 FreeSync monitors can sustain smooth gameplay down to around 25 FPS.

Given that Xbox uses the AMD APU, it makes sense that Microsoft would allow it to support FreeSync and this would be the first time a console to support such a feature.

Besides the new tech, the Xbox One is getting myriad minor improvements in the update. Microsoft says the update is coming "later this spring".