President Donald Trump's video game panel may be stacked against gaming fans, and includes a trio of the industry's most vocal critics and only two video game publishers.
"He asked a lot of questions and he raised concerns with the violent nature of these games and asked the question: Is this causing the kids to have (this) violent behavior?"
"The conversation centered on whether violent video games, including games that graphically simulate killing, desensitize our community to violence".
Still, she was pleased that this meeting included the voices of parents.
The video game industry has said there is no evidence of a connection between its product and violent conduct. "Some people, I think, try to force a connection". The session was one of multiple meetings about gun violence and school safety that the Trump administration has held following the February 14 mass shooting at Marjory Stoneman Douglas High School in Parkland, Florida, in which 17 people were killed.
US claims SheBelieves Cup with 1-0 win over England
So I want to see better discipline at the back and improved communication to avoid the lapses that cost us this week. The U.S. women's national team beat England 1-0 on Wednesday night to win the SheBelieves Cup tournament.
Trump's tariffs on steel and aluminum imports will take effect in 15 days, with Canada and Mexico indefinitely exempted from the duties, according to people outside the White House who were briefed on the plans Thursday.
Ahead of the meeting, industry representatives argued that there was no correlation between video games and gun violence.
Trump is considering support for a range of legislative options, including toughening up background checks for gun buyers. Yes, the games depicted are violent, but they don't exist in a vacuum. Critics of the industry called for regulations that would make it hard for youths to buy violent games, and some asked Trump to widen the discussion to include violent movies and TV shows.
The ESA stated that they had not been contacted by the White House about the meeting prior to its announcement, and a list of attendees, which was promised to be revealed Wednesday night, wasn't released until Thursday morning.
Following an outcry over violent games such as 1992's "Mortal Kombat", the Entertainment Software Ratings Board was established in 1994 by the Entertainment Software Association to give each game a rating based on five categories ranging from "E" for "Everyone" to "Adults Only" for those 18 and older.
In 2011, the US Supreme Court overruled a California law that banned the sale of certain violent games to children without parental supervision. The decision claimed that video games, like other media, are protected by the First Amendment.